How to Make a Video Game in 7 Days


Creating a video game can be simple or complex depending on the software you use. Rex Van Der Spuy states in “Foundation Game Design with Flash” that given the right software package, even those unfamiliar with programming, website design and graphic design can make a video game. Designing a professional looking video game according to Rex Van Der Spuy only requires a computer and software, such as Adobe Flash.

Things You’ll Need

  • A computer
  • Adobe Flash CS4 version 10
  • Get a suitable book
  • A basic understanding of math and physics
  • Map of the video game you want to create

Day 1 to Day 3

Day 1

Make a map of the video game you intend to design. Get a book that describes the step by step creation of a video game. You can opt for a book that describes creating a video game with Adobe Flash CS4 or get one that explains how Adobe Flash works.

Day 2

Create the rules and scoring system at this point and include it in the map. Also decide what your game would do for the user, and how many levels it would have.

Day 3

Create the graphics or concept art that you want to use in your game. Get a suitable computer, but remember that usually any normal PC or laptop with a version of Windows or the latest version of MAC OS X will do the job without any fuss.

Day 4 to Day 7

Day 4

Adobe Flash CS4 version 10 requires a limited amount of programming. Start off by buying and downloading it from Adobe, if you don’t have it already. Once you do so, start by learning the necessary terms, and check how to use an AS file and FLA file. Next create blank AS files and FLA files and set up the flash developer workspace and ActionScript code format preferences.

Once you have this in place you can start with your first program. Now is also when you need to start making objects, organizing layers, timelines, and understanding what interactive objects do.

Day 5

Programming your objects and controlling movie clips objects is what you need to do on Day 5. Check how the player characters in your game move and how they perform.

Day 6

Manage the physics and data present in your video game. Deal with friction, bouncing and test the game to catch any bugs in the system.

Day 7

You should have finished designing and creating your game by now. Test how it works and once you are satisfied with its performance, get someone to play it. They will be able to point out errors which you can then fix. You can also add final touches to the game in this phase to complete its design.


The quality of a video game depends on whether the right software was used in its creation. Rex Van Der Spuy recommends designing video games with Adobe Flash as they get a wider audience. They can run on any computer as long as Adobe’s free Flash Player is installed. So if you plan to reach a wide audience, creating your game with Adobe Flash would be a better option. Creating a video game online has become increasingly popular and is the favorite choice for many who want to create one free of cost. So, if you just want to get a feel of what goes into designing a video game consider using an online software application.


Designing a video game with Adobe Flash can overwhelm a newcomer, so do not try to push through problems as this will just result in lost time. Instead of designing a game within a week you can end up working on it for a month. Fortunately there are several online communities and discussion boards where you can find useful information.

Key Concepts

  • Limited coding and programming
  • Clear concept before the creation phase
  • Chose a suitable software package


  1. Foundation Game Design with Flash; Rex Van Der Spuy


1)      Prepare to Be a Teen Millionaire;  Robyn Collins, Kimberly Spinks Burleson; 2008

2)      Mote: A Musical Adventure Game, By Joseph Cotnoir, Daniel Corfman, Graham Pentheny, Steven Foley, and Kevin Nolan, 2010